Deck Nine’s Cinematics team is growing! We are seeking talented Cinematic Designers to join our team in beautiful Westminster, Colorado.
A Cinematic Designers primary role is assisting in the setup, implementation, and maintenance of real-time, in-engine cutscenes. You are responsible for creating complete cinematic sequences that support the director’s vision through the appropriate use of staging, blocking, composition, lighting, and editing. This role includes a heavy emphasis on previsualizing scenes in Blender, Maya, Unreal Sequencer, or a similar platform. Previs animatics will be utilized to help the team visualize moments and answer crucial questions before entering production. Your previs will be used in our motion capture shoots where full body and facial performances are captured. From there you will assemble scenes using Unreal Engine and our proprietary cinematic tool.
While this role is artistic in nature it is also a very technical one. Specifically focusing on problem solving across various departments, logic implementation/planning, and the ability to ensure cinematic integration didn’t cause conflicts with other aspects of the game.
Ultimately, the ideal candidate has a strong sense of how gameplay and cinematics work together to tell a deeply compelling narrative story, an understanding of gameplay pacing and mechanics, and broad technical skills that compliment an artistic eye.
This position can be performed on site or remotely. You must live in the US or Canada.
- Work with the Cinematic Lead, Narrative, Art, and Design in crafting and implementing high quality cinematic and gameplay moments in our proprietary toolset.
- Collaborate with Programmers, Tech Art, and other members of the team to improve our tools and pipelines.
- Craft and maintain layout/previs for cinematic & gameplay content.
- Attend motion capture shoots(in person or remote) for assigned scenes to ensure proper execution of script and or previs.
- Participate in giving & receiving critique to ensure scenes are as impactful as they can be.
- Ensure technical efficiency of cinematic content.